At the time I am writing this article it is currently December 2025, this was truly great year for storyboarding industry in general as we saw massive improvements in AI tools, better adoption rates from studios, and honestly just more people finally getting what this technology can actually do for them.One thing that I find peculiar is that there are still many people that are late to adoption, it is sufficient to go to the storyboarding subreddit to see the general bias people might have towards ai storyboarding. Simply go to any thread where someone mentions AI tools and watch the downvotes roll in. People are treating it like you just insulted their mother or something. The resistance is still very real and honestly kind of surprising at this point.But it shouldn't be like that.I believe this bias stems from fear of becoming obsolete, fear that some algorithm is going to take their job and leave them with nothing. And look, I understand that fear. I really do. You spent years learning this craft, building your portfolio, making connections, and now someone's telling you a computer can do it faster? That's scary.However, ai storyboards are not there to replace storyboarders they are there to enhance and speed up their work. PayPal cofounder Peter Thiel said once talking about technology and people interaction and whether new technologies would replace specialists - he basically said the winning companies are those that augment human capability, not replace it. That's exactly what we're doing here. Nobody's trying to fire you, we're trying to give you superpowers.
What We've Actually Done
Let's do a quick recap of what ai storyboarding community achieved so far:Consistent Characters - we have it at story-boards.ai many of our competitors are still behind in this. Being able to keep the same character looking the same across 50+ frames without manual cleanup? That used to be impossible. Now it's just... there.Consistent Scenes - same deal as characters but for environments and camera angles. The AI actually remembers where things are in space now.Prompt Assistance - the tools are getting scary good at understanding what you mean, not just what you type. You can be vague and it fills in the gaps intelligently.Quick video to storyboard generation - drop in a rough video, get back refined boards. This one's a time saver that's hard to even quantify.Prompt Accuracy - remember when you had to write like a robot to get decent results? Yeah, that's mostly gone now.
What Still Needs Work
Areas that are still in improvement:Lowering level of details in storyboards and having it closer to pencil sketches communicating concept rather than complete renders - this is the big one honestly. Right now most AI tools want to give you these super polished, almost photorealistic images. But that's not always what storyboarding is about. Sometimes you need rough, loose sketches that leave room for interpretation. Teaching the AI to be intentionally sketchy and gestural instead of detailed is harder than it sounds.Better annotation tools for technical notes, improved camera movement controls, more collaboration features - there's a whole list but you get the idea.
Bottom Line
Instead of fighting about whether AI storyboarding should exist, we should be talking about how to use it right. The artists who learn these tools are going to have a massive edge. Not because AI is replacing anyone, but because they'll work faster and bring bigger ideas to life.The tools are here. Question is whether you're going to use them or keep pretending they don't exist.


